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52 products
Garry's Mod
๐ŸŒBaseWars 4K - NS

๐ŸŒBaseWars 4K - NS

Play on an extraordinary map, compatible with BaseWars and DarkRP ! Discover multiple features along with total immersion thanks to the mapโ€™s visuals.

125.00โ‚ฌ118.80โ‚ฌ
NyxShadowNEW
Garry's Mod
BindMenu

BindMenu

A powerful and useful tool to configure and execute binds. (3+ ways to execute binds!)

6.99โ‚ฌ
dr. snortthispercNEW
Garry's Mod
IOBIAC | Anti-Exploit & Backdoor Shield

IOBIAC | Anti-Exploit & Backdoor Shield

Universal server-side anti-cheat for Garry's Mod โ€” stops exploits, backdoors, privilege-escalation and net-flood DoS on any gamemode. Warn-only by default, so it never false-bans your players. Drop-in, server-authoritative, works on DarkRP, Helix, TTT,

14.49โ‚ฌ
Iimpro608NEW
GLearn - Roblox course, build and publish your first game
Roblox
Break a Lucky Block

Break a Lucky Block

Break powerful lucky blocks, collect over 100 brainrots, and escape before Sammy catches you.

19.99โ‚ฌ
VoketysNEW
Roblox
Dynamic camera system for 3D spawn menu

Dynamic camera system for 3D spawn menu

# ๐Ÿ“ท Dynamic Camera System A fluid camera system with progressive lag effect. When you move your mouse, the camera follows with a smooth delay, creating a realistic sense of inertia. ## ๐ŸŽฎ How It Works - **Lag Effect** โ€” The camera doesn't follow your mouse instantly; it accelerates gradually for natural movement - **Multiple Positions** โ€” Support for multiple customizable intro/cutscene cameras ## ๐Ÿ“ Adding a New Camera Position 1. **Duplicate an existing `introPart`** in Workspace 2. **Move it** to your desired location 3. **In the receiver script** (`StarterPlayer > StarterPlayerScripts`): - **Before the positions table**, declare your new part and position: ```lua local newIntroCamera = workspace:WaitForChild("IntroPart_NewName") local newIntroCameraPos = newIntroCamera.Position ``` - **At line 36**, add them to the table: ```lua local IntroCameras = { newIntroCamera, -- other positions... } ``` ## ๐Ÿ”Œ Architecture - **Sender Script** โ†’ `StarterGui` (sends button events) - **Receiver Script** โ†’ `StarterPlayer > StarterPlayerScripts` (receives and applies) --- *Simple, smooth, modular.* ๐ŸŽฅ

5.00โ‚ฌ
raiane4875NEW